//
// File:	BaseGameRule.hpp
// Author:	Thomas TISSOT-DUPONT
// Login:	<thomas.tissotdupont@free.fr>
//
// Created:	23/04/2010 at 23:07:59
// Purpose:	
//
#ifndef BASEGAMERULE_HPP
#define BASEGAMERULE_HPP

#include "IGameRule.hpp"
#include "BaseEntity.hpp"

class BaseGameRule : public IGameRule
{
public:
						BaseGameRule();
						~BaseGameRule();

public:
	bool				OnStart();
	void				OnStop();

public:
	void				Update();

public:
	static IGameRule	*Create();

private:
	static float		stScreenScrollSpeed;
};

#endif //!BASEGAMERULE_HPP
